0€ Muokkaa koriaTilaa
Mikä on Granum?KäyttöohjeetToimitustapa- ja hinnat Etusivu

Advanced search
Agriculture
Business
Culture, art
Drama
Economy
Education, pedagogy
Environment
Geography
Geosciences
History
Information Studies
Languages, literature
Media
Medicine,pharmacy
Natural Science
Nature
Nursing Science
Other
Philosophy, psychology
Politics
Public Health
Religion
Science of law
Social Policy
Social studies
Sociology
Sports
Statistics
Technology, mathematics
Tourism
Takaisin

Culture, art | Social studies | Information Studies |

Kultima Annakaisa & Alha Kati (eds.)
Questions and Answers (On Game Innovation)
TRIM Research Notes 4
University of Tampere School of Information Sciences

55 p.
2011
ISBN:978-951-44-8441-4
Language: eng
Publisher: Tampereen yliopisto / Yksiköt

This book is an adaptation of the Games and Innovation (GaIn) and Games Industry Innovation Processes (GIIP) projects combined research report: Kultima, A. & Alha, K. (Eds.) The Changing Faces of Game Innovation. GaIn and GIIP Research Project Report. TRIM Research Reports 4, University of Tampere, 2011.

The GaIn (1.1.2009-31.3.2011), as a part of Transformations of Digital Play (TDP) project and GIIP (1.3.2010 - 31.3.2011) projects were funded by the Finnish Funding Agency for Technology and Innovation, University of Tampere, University of Jyväskylä and industry partners: Nokia, Veikkaus (Finnish National Lottery), Digital Chocolate, Ixonos, Universomo, Mr. Goodliving/RealNetworks, Kuuasema, Moido Games, IGIOS and Sauma Technologies. The projects were coordinated by the Game Research Lab at the University of Tampere.

9.00€
Osta kirja